This spell replaces Monster Summoning II.
Monster Summoning IV
Level: 4
School: Conjuration
Range: Medium
Duration: 3 turns
Casting Time: 1 round
Area of Effect: Special
Saving Throw: None
By means of this spell, the caster summons a number of monsters, which serve the mage under any conditions. The type and number of creatures that appear depend upon the level of the wizard casting the spell. The summoned creatures will remain under the wizard’s control until they are slain or the spell duration expires. The summoned creatures will remain under the wizard’s control until they are slain or the spell duration expires.
7th : 2 giant spiders
9th : 3 giant spiders
12th+ : 3 giant spiders, 1 sword spider
Giant Spider (4 Hit Dice):
STR 15, DEX 17, CON 12, INT -, WIS 10, CHA 2; AL Neutral
HP 32, AC 6, THAC0 16, Saving Throws 10/13/10/13/13
1 Attack Per Round, 1d8 Piercing Damage (Bite +1)
Sword Spider (5 Hit Dice):
STR 17, DEX 10, CON 15, INT -, WIS 11, CHA 3; AL Neutral
HP 45, AC 3, THAC0 14, Saving Throws 9/12/9/12/12
4 Attacks Per Round, 1d8+2 Piercing Damage (Legs & Bite +1)
Combat Abilities (all spiders):
Poison: spiders’ bites inject a venom which inflicts 3hp/round for 1 turn (save vs. poison negates)
Special Qualities (all spiders):
Immune to poison & web effects