Maze

Maze
Level: 8
School: Conjuration
Range: Medium
Duration: Special
Casting Time: 5
Area of Effect: 1 creature
Saving Throw: None

An extradimensional space is brought into being upon utterance of a Maze spell. The subject vanishes into the shifting labyrinth of force planes for a period of time that is dependent upon its intelligence.

Intelligence – Time trapped in maze
under 3 – eternity
3 to 5 – 10d4 rounds
6 to 8 – 5d4 rounds
9 to 11 – 4d4 rounds
12 to 14 – 3d4 rounds
15 to 17 – 2d4 rounds
18 and up – 1d4 rounds

If the 9th level spell Freedom is cast in the area where a creature is mazed, it will effectively bring him back to this plane, ending the spell prematurely. Otherwise, the effect lasts for the duration of the spell. A mazed creature cannot be freed through a dispel magic.

For the vanilla version of the spell, see Maze.