For the vanilla version of the spell, see Summon Fallen Deva.
Summon Fallen Deva
Level: Quest
School: Conjuration
Sphere: All, Summoning
Range: Long
Duration: 3 turns
Casting Time: 1 round
Area of Effect: Special
Saving Throw: None
This spell opens an abyssal gate and calls forth a demonic deva to fight at the caster’s side until the spell expires or the deva’s earthly avatar is slain.
Fallen Deva (14 Hit Dice):
STR 19, DEX 18, CON 18, INT 18, WIS 18, CHA 20; AL Chaotic Evil
HP 136, AC -5, THAC0 4, Saving Throws 3/5/4/4/6
2 Attacks Per Round, 1d8+10 Slashing +1d8 Fire Damage (Long Sword +3)
Combat Abilities:
Bleeding Damage: 1hp/round for 5 rounds
Special Qualities:
Immune to weapons lower than +2 enchantment
Immune to level drain, death, imprisonment, maze, petrification, & poison effects
Fire & Electrical Resistance 100%; Acid Resistance 50%; Magic Resistance 70%
Slashing, Crushing, Piercing, & Missile Resistance 10%
Memorized Spells:
1º Doom (x3), Resist Fear (x3)
2º Hold Person (x3), Find Trap, Know Opponent, Silence
3º Contagion (x2), Unholy Blight (x2), Break Enchantment (x2)
4º Cause Critical Wounds (x2), Poison (x2), Cloak of Fear
5º Flame Strike, Greater Command, True Seeing
6º Blade Barrier, Harm
7º Unholy Word