For the vanilla version of the spell, see Rigid Thinking.
Rigid Thinking
Level: 3
School: Enchantment
Sphere: Law
Range: Long
Duration: 1 turn
Casting Time: 5
Area of Effect: 1 person or mammal
Saving Throw: Spell negates
The target of this spell must make a saving throw vs. spell or come under its effects. When under the effects of the Rigid Thinking spell, the victim will randomly wander, attack the nearest person, or stand confused.