Vanilla Chill Touch

Chill Touch
(Necromancy)

Level: 1
Range: 0
Duration: 1 turn
Casting Time: 1
Area of Effect: The creature
Saving Throw: Neg.

When the caster completes this spell, a blue glow encompasses <PRO_HISHER> hand. This energy attacks the life force of any living creature upon which the wizard makes a successful melee attack. (Nonliving creatures such as golems and undead are unaffected by this spell.) The creature is punched for 1d2 fist damage (Strength bonuses apply) and must make a Saving Throw vs. Spell or suffer 1d8 points of damage and receive a -2 THAC0 penalty for 5 rounds.