This spell is replaced by Simbul's Spell Sequencer in SR.
Spell Sequencer
(Invocation/Evocation)
Level: 7
Range: 0
Duration: Permanent
Casting Time: 9
Area of Effect: Special
Saving Throw: None
This spell allows a wizard to store three spells and activate them all at the same time from <PRO_HISHER> Special Ability button. All spells must be of 4th level or lower. To create a sequencer, a Mage must memorize not only Spell Sequencer but also the spells <PRO_HESHE> intends to store in it (a Sorcerer can store spells of any level for which <PRO_HESHE> still has spell slots). After casting Spell Sequencer, the player will be prompted to choose the sequenced spells from those <PRO_HESHE> has memorized.
A sequencer lasts until activated and, once used, releases its spells immediately (no casting time). The Special Ability icon also disappears until the next time a sequencer is formed. A wizard can possess only one Spell Sequencer at a time, and it may not be given to other characters.