For the SR version of the spell, see Command.
Command
(Enchantment/Charm)
Level: 1
Sphere: Charm
Range: 90 ft.
Duration: 1 round
Casting Time: 1
Area of Effect: 1 creature
Saving Throw: Special
This spell enables the priest to command another creature to “die” (sleep) for a single round. At the end of the round, the creature awakens and is unharmed. Creatures with 6 or more Hit Dice (or experience levels) are entitled to a Saving Throw vs. Spell to ignore the command.