This spell is replaced by Cure Critical Wounds in SR.
Cure Serious Wounds
(Necromancy)
Level: 4
Sphere: Healing
Range: Touch
Duration: Permanent
Casting Time: 7
Area of Effect: 1 creature
Saving Throw: None
This spell is a more potent version of the Cure Light Wounds spell. The priest lays <PRO_HISHER> hand upon a creature and heals 17 points of wound or other injury damage to the creature’s body. This healing cannot affect noncorporeal, nonliving, or extraplanar creatures.