Icewind Dale Fixpack

A Gibberlings Three Mod
Author: CamDawg
On the web: Home page
and discussion forum

Version 6 - Check for the most recent version
Languages: Czech, English, French, German, Italian, Korean, Polish, Russian, and Spanish
Platforms: Windows, Mac OS X, Linux


The Icewind Dale Fixpack is designed to fix several bugs and errors that remain in the game after the official patches have been applied. It works with or without the expansions Heart of Winter and Trials of the Luremaster installed. In fact, many issues quietly fixed by Heart of Winter or Trials of the Luremaster have been rolled back to every version of the game.

This originally started as a component of the IWD Tweak Pack, but was broken out in to its own mod because 1) it's gotten fairly extensive on its own and 2) it should be installed right after the official patches whereas the tweaks should be last installed.


A good roundup of install order for IWD mods is available on the forums.

The Fixpack works with or without the expansions Heart of Winter and Trials of the Luremaster. It should be installed after official patches but before other mods, with one exception.

The Animation fixes for Icewind Dale: TotLM [1pp] mod can potentially nullify fixes--specifically, if you install the 'enable combat stance animations' component and choose the 'Replace scripts' option. Using the component with the 'Keep Old Scripts' option should be safe, and should follow the Fixpack in the install order. Using the 'Replace scripts' option is not recommended, but if you insist, install it before the Fixpack.

Auril's Bane also overwrites a number of files and introduces its own fixes, which are not as extensive as the Fixpack. Because Auril's Bane also overwrites a number of files it can also negatively affect the fixes provided by this mod.


The Icewind Dale Fixpack is packaged and installed with WeiDU and is distributed as a self-extracting archive. To install, simply double-click the archive and follow the instructions on screen.

Alternatively the files can be extracted from the archive using WinRAR. If properly extracted, you should have an iwdfixpack folder and setup-iwdfixpack.exe in your IWD folder. To install, simply double-click setup-iwdfixpack.exe and follow the instructions on screen.

Please run setup-iwdfixpack.exe in your IWD folder to reinstall, uninstall or otherwise change components.

Mac OS X
If the mod was previously installed, uninstall it before extracting the new version. The Icewind Dale Fixpack is packaged and installed with WeiDU. To install, simply extract the contents of the mod into your IWD folder. If properly extracted, you should have a iwdfixpack folder, setup-iwdfixpack, and setup-iwdfixpack.command in your IWD folder. To install, simply double-click setup-iwdfixpack.command and follow the instructions on screen.

Download the latest version of WeiDU for Linux from and extract (at least) the WeiDU, weinstall and tolower executables in a $PATH directory (E.G. /usr/bin).

Following that, open a terminal, cd to your IWD installation directory, run `tolower' and answer Y to both queries (*).

After that, run 'weinstall iwdfixpack from your IWD installation directory to install or uninstall the mod.

*: You can avoid running the second option (linux.ini) if you've already ran it once in the same directory. To save time, the archive is already tolowered, so there's no need to run the first option (lowercasing file names) either if you've extracted only this mod since the last time you lower cased file name. If you're unsure, running tolower and choosing both options is the safe bet.


The Icewind Dale Fixpack has two components. If Heart of Winter or Trials of the Luremaster is installed, it will detect them and install relevant fixes for them as well.


This component contains the heavy lifting of the mod, fixing bugs and errors throughout the game. For anyone familiar with the BG2 Fixpack, the ideas behind identifying and fixing bugs is equivalent. While some bugs are clearly bugs, the mod also has a review process for 'gray area' bugs to insure that fixes do not contradict developer intent. The result is a component which aims to address true bugs only and in a manner consistent with Bioware's original goals. Complete documentation is available on the G3 web site. Additionally, the complete Fixpack forums are open, so if you want to see the reasoning behind a bugfix (or tell us we've got it all wrong), please join us on the forums and provide feedback. If you find a bug that is not fixed, please report it.

Game Text Update

This component corrects various typos, errors, and other mistakes in the game strings. (A string is any bit of text used by then engine--it could be a line of dialogue, an item description, a creature's name, etc.) A very minimalist approach has been taken, in that strings are only introduced for obvious errors and not, for example, to make formatting consistent in item descriptions. This component fixes about 400 strings, most of which were string fixes silently introduced by HoW or TotL and now applied to every engine variant. The overwhelming majority of these are to correct typos in the game though there are some notable exceptions:

This is by no means a comprehensive list.

While this component is available for all languages, only the handful of string changes (seven or less) are actually applied to non-English games. However, the framework is in place to expand these components (and languages can alter strings independent of one another) so if any translating groups want to put together a GTU for their language, I'll be happy to include it in future versions.

Regardless, for any language variant, I'll happily take corrections and fixes in the mod forum.

Thanks and Acknowledgements

First, a big thanks to the wonderful community at The Gibberlings Three. Thanks to the still active and vibrant Infinity Engine modding community. Thank you to TheWizard for mirroring the G3 mods.

First, a huge thank you to devSin, my right-hand man and co-conspirator from the BG2 Fixpack. After version 1 of the IWD Fixpack was released he was kind enough to share his own, personal project he had put together for the game to fix a number of bugs. These fixes formed the backbone of the second version of the Fixpack and helped correct some missteps in v1.

A big thank you to our translators:

Huge thanks to grogerson for his assistance, playtesting, bug reports, and suggestions, particularly for the second generation of IWD Tweaks, which led to this mod. Thanks also to Daulmakan and the various unnamed guests who helped report bugs and other issues. Thanks to Kaelas for the Talon of the Gloomfrost fix. Cheers to Petor23 and Da_Venom for help testing! Version 2 also includes fixes reported (and in some cases fixed, too) by plainab, redrake, Pacek, Ayrus, and Geeze. Big thanks to guest poster -Mike- on the SHS forums who helped identify (and fix) issues with versions 2 and 3 of the mod.

Tools Used in Creation
WeiDU by Wes Weimer and the bigg
Near Infinity by Jon Olav Hauglid
IESDP maintained by igi
G3 Debugging Suite by CamDawg, modified for usage on IWD
ConTEXT Text Editor by Eden Kirin
WeiDU ConTEXT Highlighters by Idobek, updated by cmorgan

Distribution Note

The modding community for the Infinity Engine has been going strong for almost 10 years now, and is the culmination of thousands of unpaid modding hours by fellow fans of the game. Modders produce their best work, and players get the best, well-supported mods, when we all work together.

There are two ways to upset this harmony. One is to claim someone else's work as your own. The second is to host and redistribute a mod without permission from the author(s).

Be kind to your fellow players and modders. Don't do either.

Version History

Version 6 - August 18, 2013

Version 5 - December 4, 2012

Version 4 - October 19, 2012

Version 3 - September 24, 2012

Version 2 - September 18, 2012

Version 1 - February 6, 2011