Strength: 16
Dexterity: 17
Base Armor Class: 3
Number of Attacks: 2
Attack Damage: 1d8 (piercing), on hit it causes 1 poison damage/second for 1 round (Save vs. Poison negates)
Special Abilities:
- Immunity to hold, paralysis, slow, level drain, web, entangle, and grease
The Druid is healed 12 Hit Points after using this ability. This cannot occur more often than once per hour.
Strength: 15
Dexterity: 15
Base Armor Class: 5
Number of Attacks: 2
Attack Damage: 2d4 (piercing)
Special Abilities:
- Immunity to web
The Druid is healed 12 Hit Points after using this ability. This cannot occur more often than once per hour.
Strength: 16
Dexterity: 16
Base Armor Class: 3
Number of Attacks: 4
Attack Damage: 2d6 (piercing)
Special Abilities:
- Immunity to web
- Hasted
The Druid is healed 12 Hit Points after using this ability. This cannot occur more often than once per hour.
Strength: 18/76
Dexterity: 16
Base Armor Class: 2
Number of Attacks: 2
Attack Damage: 1d8 piercing + 1d6 cold, strikes as +1 weapon
Special Abilities:
- Cold Resistance: 75%
- Fire Resistance: -25%
- Breathe a cone of cold for 4d6 cold damage (Save vs. Breath for 1/2)
The Druid is healed 12 Hit Points after using this ability. This cannot occur more often than once per hour.
Strength: 18
Dexterity: 17
Base Armor Class: 1
Number of Attacks: 3
Attack Damage: 2d8 (piercing), on hit it causes 3 poison damage/second for 2 rounds (Save vs. Poison negates)
Special Abilities:
- Immunity to hold, paralysis, slow, level drain, web, entangle, and grease.
The Druid is healed 12 Hit Points after using this ability. This cannot occur more often than once per hour.