Level: 7
School: Enchantment
Range: Long
Duration: 1 turn
Casting Time: 7
Area of Effect: 30’ radius
Saving Throw: Spell negates

This spell allows the caster to create a sphere of chaotic magic. All enemies within the area affected by the casting of this spell must make a saving throw vs. spell at -4 for every round that they remain in the sphere, and if the save is failed one of the following random effects occurs: the target goes berserk, becomes confused, becomes paralyzed, is rendered unconscious, or flees in panic.

For the vanilla version of the spell, see Chaos.