Summon Fiend

Summon Fiend
Level: 8
School: Conjuration
Range: Medium
Duration: 3 turns
Casting Time: 1 round
Area of Effect: Special
Saving Throw: None

By means of this spell, the caster calls an outer planar creature to attack his foes and himself if not careful. The creature summoned in is a Glabrezu, one of the most powerful specimen of the Tanar’ri. The creature cannot be directly controlled, but the summoner can attempt to compel the demon to perform a service for him for the duration of the spell. Charismatic and powerful casters may bind the creature’s will, intelligent and wise ones may negotiate with it, but dealing with these demonic creatures is always dangerous, and sometimes it may lead to disaster. Mages are warned to be careful of this spell, for a mistreated fiend will turn on his summoner at the first available opportunity.

Glabrezu (15 Hit Dice):
STR 20, DEX 10, CON 21, INT 16, WIS 17, CHA 16; AL Chaotic Evil
HP 160, AC -6, THAC0 1, Saving Throws 6/8/6/10/8
4 Attacks Per Round, 2d6+12 Piercing Damage (Pincers & Claws +4)

Special Qualities:
Immune to weapons lower than +2 enchantment
Immune to confusion, fear, poison, & stun effects
Electrical Resistance 100%; Acid, Cold, & Fire Resistance 50%
Magic Resistance 50%

Special Abilities:
True Seeing (permanent)
Mirror Image (once every 5 rounds)
Dispel Magic (once every 5 rounds)
Unholy Blight (once every 5 rounds)
Confusion (once every 5 rounds)
Power Word Stun (once every 5 rounds)