Cure Moderate Wounds

Cure Moderate Wounds
Level: 2
School: Necromancy
Sphere: Healing
Range: Touch
Duration: Permanent
Casting Time: 2
Area of Effect: 1 creature
Saving Throw: None

When casting this spell, and laying his hand upon a creature, the priest causes wounds and other injuries to the creature’s body to be healed. The priest can restore 2d8 + 2/level points of damage sustained by the target creature (up to a maximum of 2d8+20).

This spell does not have a direct equivalent in vanilla.