Strings and Tokens
A list of usable tokens (IWD1). Other tokens are available, however they are set by the engine directly before use and are unreliable in general circumstances.
<BROTHERSISTER> | Returns "brother" or "sister" depending on the gender of the person being spoken to. |
<CHARNAME> | Returns the name of the PC. |
<DAY> | Returns the current numerical day. |
<DAYANDMONTH> | Returns the current numerical day as well as the month. (Example: It is <DAYANDMONTH>, would produce: It is 24 Mirtul...or whatever the current day and month happens to be.) |
<DURATION> | Returns the number of days and hours since the start of the game. |
<DURATIONNOAND> | Returns the number of days and hours since the start of the game. |
<GABBER> | Returns the name of the current speaker. (Example: If I use Jaheira and click-talk her on a creature rather than using the PC, this would return Jaheira if used in a dialogue.) |
<GAMEDAY> | Returns the current game day. (Starts at 1 for a new game.) |
<GAMEDAYS> | Returns the number of game days that have elapsed since the start of the game. (Starts at 0 for a new game.) |
<GIRLBOY> | Returns "girl" or "boy" depending on the gender of the person being spoken to. |
<HESHE> | Returns "he" or "she" depending on the gender of the person being spoken to. |
<HIMHER> | Returns "him" or "her" depending on the gender of the person being spoken to. |
<HISHER> | Returns "his" or "her" depending on the gender of the person being spoken to. |
<HOUR> | Returns the current hour of the game day. |
<LADYLORD> | Returns "Lady" or "Lord" depending on the gender of the person being spoken to. |
<MALEFEMALE> | Returns "male" or "female" depending on the gender of the person being spoken to. |
<MANWOMAN> | Returns "man" or "woman" depending on the gender of the person being spoken to. |
<MINUTE> | Returns the current minute of the game hour. |
<MONTH> | Returns the current game month as a number. |
<MONTHNAME> | Returns the current month's name. (Example: It is <MONTHNAME>, would produce: It is Mirtul...or whatever the current month is in your game.) |
<PROTAGONIST_BROTHERSISTER> | Returns "brother" or "sister" depending on the main character's gender. |
<PROTAGONIST_GIRLBOY> | Returns "girl" or "boy" depending on the main character's gender. |
<PROTAGONIST_HESHE> | Returns "he" or "she" depending on the main character's gender. |
<PROTAGONIST_HIMHER> | Returns "him" or "her" depending on the main character's gender. |
<PROTAGONIST_HISHER> | Returns "his" or "her" depending on the main character's gender. |
<PROTAGONIST_LADYLORD> | Returns "Lady" or "Lord" depending on the main character's gender. |
<PROTAGONIST_MALEFEMALE> | Returns "male" or "female" depending on the main character's gender. |
<PROTAGONIST_MANWOMAN> | Returns "man" or "woman" depending on the main character's gender. |
<PROTAGONIST_RACE> | Returns the main character's race. |
<PROTAGONIST_SIRMAAM> | Returns "sir" or "ma'am" depending on the main character's gender. |
<SIRMAAM> | Returns "sir" or "ma'am" depending on the gender of the person being spoken to. |
<YEAR> | Returns the current year in numerical format. (Example: It is <YEAR> currently, would produce: It is 1281 currently...or whatever year it is in your game. |