wildmag.2da
This file defines wild surge effects for each outcome of a 1d100 dice.
The second column contains the SPL resources of the effect.
The third column consists of the strref displayed when the wild surge is triggered.
Spells using asterisk placeholders are still hardcoded by the engine.
In BG2EE we have:
2DA V1.0
*
SPELL STRREF
1 SPWM102 315
2 SPWM102 315
3 SPWM103 316
4 SPWM104 317
5 SPWM105 318
6 * 319
7 SPWM107 320
8 SPWM108 321
9 SPWM109 322
10 SPWM110 332
11 SPWM111 334
12 SPWM112 335
13 SPWM113 339
14 SPWM114 340
15 SPWM115 349
16 SPWM183 351
17 SPWM117 359
18 SPWM118 360
19 SPWI523 378
20 SPWM120 381
21 * 382
22 SPWM122 384
23 SPWM123 388
24 * 389
25 SPWM125 390
26 SPWM126 391
27 SPPR211 393
28 SPWM128 395
29 SPWI206 396
30 SPWM130 397
31 * 398
32 SPWI206 401
33 SPWI105 402
34 SPWM134 405
35 * 407
36 SPWM136 408
37 SPPR207 417
38 SPPR207 417
39 * 418
40 SPWM141 420
41 SPWM141 420
42 SPWM142 421
43 SPWM142 421
44 SPWM145 454
45 SPWM145 454
46 * 389
47 SPWM113 809
48 * 820
49 * 834
50 SPWI407 846
51 * 854
52 SPWM155 875
53 SPWM153 867
54 SPWM154 874
55 SPWM155 875
56 * 876
57 SPWM157 877
58 * 878
59 SPWM159 890
60 * 913
61 SPWM114 915
62 SPWM162 917
63 * 931
64 SPWM164 1446
65 * 1450
66 SPWI308 1451
67 SPWM167 1452
68 SPWM168 1453
69 SPWM111 1454
70 SPWM118 1462
71 SPWI304 1465
72 SPWI604 1466
73 * 1467
74 SPWM168 1469
75 SPWM128 1470
76 SPWI523 1471
77 SPWM122 1473
78 SPWM178 1474
79 SPWM179 1476
80 SPWM136 1478
81 SPWM120 1480
82 SPWM141 1481
83 SPPR211 1483
84 SPPR211 1483
85 SPWM107 1484
86 SPWM186 1487
87 SPWM187 8694
88 SPWM188 8695
89 SPWM128 1470
90 * 8707
91 SPWM191 8795
92 SPWM153 8800
93 SPWM122 8823
94 SPWM115 8825
95 SPWM199 8827
96 * 8899
97 * 8830
98 SPWM198 8841
99 * 8854
100 * 8829
9B * 322