abclsmod.2da
This file defines stats modifiers (Str,Dex etc.) per class/kit.
The first row (titles of columns ) is filled by the names of defined characteristics of PC (like MOD_STR = strength modifier).
The first column is filled by class/kits names.
The crossings of the certain identifiers indicate how the statistic is modified.
For instance, -2 at the crossing of MOD_STR and BEAST_FRIEND means that the corresponding kit has a penalty of 2 to strength.
Therefore at creation, a human will have a max strength of 16 instead of 18. Racial modifiers apply in addition to these.
In IWD2 we have:
2DA V1.0
0
MOD_STR MOD_DEX MOD_CON MOD_INT MOD_WIS MOD_CHR
MAGE 0 0 0 0 0 0
FIGHTER 0 0 0 0 0 0
CLERIC 0 0 0 0 0 0
THIEF 0 0 0 0 0 0
BARD 0 0 0 0 0 0
PALADIN 0 0 0 0 0 0
DRUID 0 0 0 0 0 0
RANGER 0 0 0 0 0 0
FIGHTER_MAGE 0 0 0 0 0 0
FIGHTER_CLERIC 0 0 0 0 0 0
FIGHTER_THIEF 0 0 0 0 0 0
FIGHTER_MAGE_THIEF 0 0 0 0 0 0
MAGE_THIEF 0 0 0 0 0 0
CLERIC_MAGE 0 0 0 0 0 0
CLERIC_THIEF 0 0 0 0 0 0
FIGHTER_DRUID 0 0 0 0 0 0
FIGHTER_MAGE_CLERIC 0 0 0 0 0 0
CLERIC_RANGER 0 0 0 0 0 0
ABJURER 0 0 0 0 0 0
CONJURER 0 0 0 0 0 0
DIVINER 0 0 0 0 0 0
ENCHANTER 0 0 0 0 0 0
ILLUSIONIST 0 0 0 0 0 0
INVOKER 0 0 0 0 0 0
NECROMANCER 0 0 0 0 0 0
TRANSMUTER 0 0 0 0 0 0
FIGHTER_MERCENARY 0 0 0 0 0 0
FIGHTER_WIZARD_SLAYER 0 0 0 0 0 0
FIGHTER_KENSAI 0 0 0 0 0 0
PALADIN_CAVALIER 0 0 0 0 0 0
PALADIN_INQUISITOR 0 0 0 0 0 0
PALADIN_VOTARY 0 0 0 0 0 0
RANGER_ARCHER 0 0 0 0 0 0
RANGER_STALKER 0 0 0 0 0 0
RANGER_GIANT_KILLER 0 0 0 0 0 0
THIEF_ASSASIN 0 0 0 0 0 0
THIEF_ARCANE_ROGUE 0 0 0 0 0 0
THIEF_SWASHBUCKLER 0 0 0 0 0 0
BARD_BLADE 0 0 0 0 0 0
BARD_RIDDLEMASTER 0 0 0 0 0 0
BARD_SKALD 0 0 0 0 0 0
DRUID_AES_DANA 0 0 0 0 0 0
DRUID_SHAPESHIFTER 0 0 0 0 0 0
DRUID_AVENGER -2 0 -2 0 0 0
CLERIC_BANE 0 0 0 0 0 0
CLERIC_TEMPUS 0 0 0 0 0 0
CLERIC_SELUNE 0 0 0 0 0 0
SORCERER 0 0 0 0 0 0
MONK 0 0 0 0 0 0
BARBARIAN 0 0 0 0 0 0