strmod.2da
This file defines strength influence on characters abilities like allowable weight that could be taken by character or to hit bonus.
The first row (titles of columns ) is filled by the names of features affecting of PC (like TO_HIT = to hit bonus ).
The first column is filled by value of strength of character.
The rest columns are filled by values for given strength - pretty obvious from names I suppose.
In PSTEE we have:
2DA V1.0 0 TO_HIT DAMAGE BEND_BARS_LIFT_GATES WEIGHT_ALLOWANCE 0 -20 -20 0 0 1 -5 -4 1 1 2 -3 -2 2 3 3 -3 -1 3 5 4 -2 -1 4 15 5 -2 -1 5 15 6 -1 0 6 30 7 -1 0 7 30 8 0 0 8 50 9 0 0 9 50 10 0 0 10 70 11 0 0 11 70 12 0 0 12 90 13 0 0 13 90 14 0 0 14 120 15 0 0 15 120 16 0 1 16 150 17 1 1 18 170 18 1 2 20 200 19 3 7 50 500 20 3 8 55 600 21 4 9 60 700 22 4 10 65 800 23 5 11 70 1000 24 6 12 75 1200 25 7 14 80 1600