Index
•
2DA
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Effects
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File Formats
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Identifiers
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BG(2)EE Identifiers
For use with the
SetSequence()
action.
90
0 SEQ_ATTACK
1 SEQ_AWAKE
2 SEQ_CAST
3 SEQ_CONJURE
4 SEQ_DAMAGE
5 SEQ_DIE
6 SEQ_HEAD_TURN
7 SEQ_READY
8 SEQ_SHOOT
9 SEQ_TWITCH
10 SEQ_WALK
11 SEQ_ATTACK_SLASH
12 SEQ_ATTACK_BACKSLASH
13 SEQ_ATTACK_JAB
14 SEQ_EMERGE
15 SEQ_HIDE
16 SEQ_SLEEP