sndslot.ids
For use with the SetPlayerSound() action.
IDS V1.0 0 INITIAL_MEETING 1 MORALE 2 HAPPY 3 UNHAPPY_ANNOYED 4 UNHAPPY_SERIOUS 5 UNHAPPY_BREAKING_POINT 6 LEADER 7 TIRED 8 BORED 9 BATTLE_CRY1 10 BATTLE_CRY2 11 BATTLE_CRY3 12 BATTLE_CRY4 13 BATTLE_CRY5 14 ATTACK1 15 ATTACK2 16 ATTACK3 17 ATTACK4 18 DAMAGE 19 DYING 20 HURT 21 AREA_FOREST 22 AREA_CITY 23 AREA_DUNGEON 24 AREA_DAY 25 AREA_NIGHT 26 SELECT_COMMON1 27 SELECT_COMMON2 28 SELECT_COMMON3 29 SELECT_COMMON4 30 SELECT_COMMON5 31 SELECT_COMMON6 32 SELECT_ACTION1 33 SELECT_ACTION2 34 SELECT_ACTION3 35 SELECT_ACTION4 36 SELECT_ACTION5 37 SELECT_ACTION6 38 SELECT_ACTION7 39 INTERACTION1 40 INTERACTION2 41 INTERACTION3 42 INTERACTION4 43 INTERACTION5 44 INSULT1 45 INSULT2 46 INSULT3 47 COMPLIMENT1 48 COMPLIMENT2 49 COMPLIMENT3 50 SPECIAL1 51 SPECIAL2 52 SPECIAL3 53 REACT_TO_DIE_GENERAL 54 REACT_TO_DIE_SPECIFIC 55 MISCELLANEOUS 55 RESPONSE_TO_COMPLIMENT1 56 RESPONSE_TO_COMPLIMENT2 57 RESPONSE_TO_COMPLIMENT3 58 RESPONSE_TO_INSULT1 59 RESPONSE_TO_INSULT2 60 RESPONSE_TO_INSULT3 61 DIALOG_HOSTILE 62 DIALOG_DEFAULT 63 SELECT_RARE1 64 SELECT_RARE2 65 CRITICAL_HIT 66 CRITICAL_MISS 67 TARGET_IMMUNE 68 INVENTORY_FULL 69 PICKED_POCKET 70 EXISTANCE1 70 HIDDEN_IN_SHADOWS 71 EXISTANCE2 71 SPELL_DISRUPTED 72 EXISTANCE3 72 SET_A_TRAP 73 EXISTANCE4 74 EXISTANCE5 74 BIO