For the vanilla version of the spell, see Raise Dead.
Raise Dead
Level: 5
School: Necromancy
Sphere: Necromantic
Range: Short
Duration: Permanent
Casting Time: 1 round
Area of Effect: 1 person
Saving Throw: None
When the priest casts a Raise Dead spell, life can be restored to a dead comrade. Note that the body of the person must be whole; otherwise, missing parts are still missing when the person is brought back to life. The person has but 1 hit point when raised and must regain the rest by natural healing or curative magic.