For the vanilla version of the spell, see Storm of Vengeance.
Storm of Vengeance
Sphere: War, Weather
Duration: 3 rounds
Casting Time: 1 round
Area of Effect: 30’ radius
Saving Throw: Special
Casting this spell causes the earth to shake and the heavens to boil with blood and energy. All hostile creatures within the area are struck by a storm of acidic, poisonous rain and lightning that lasts several rounds.
Each round, the victims suffer 2d6 points of electrical damage and 2d6 points of acid damage (save vs. breath at -6 for half damage). They also have a chance to be poisoned each round (save vs. death at -6 or suffer 2 points of damage per second for one round).