For the SR version of the spell, see Storm of Vengeance.
Storm of Vengeance
Range: 270 ft.
Duration: 3 rounds
Casting Time: 8
Area of Effect: 15-ft. radius
Saving Throw: Special
Casting this spell causes the earth to shake and the heavens to boil with blood and energy. All enemies of the caster are struck down by acidic rain, earthquakes, and lightning.
All enemies of 8th level or lower are slain instantly. The survivors are struck by acidic, poisonous rain and lightning. The storm lasts for 3 rounds. Each round, the victims suffer 1d6 electrical damage, 1d6 fire damage, and 1d6 acid damage (Save vs. Spell for half damage). They also have a chance to be poisoned (Save vs. Death negates) in the first round.