For the vanilla version of the spell, see Chant.
Duration: 1 turn
Casting Time: 1 round
Area of Effect: 30’ radius
Saving Throw: None
By means of the Chant spell, the priest brings special favor upon himself and his party, and causes harm to his enemies. When the chant is completed, all attack rolls, damage rolls, and saving throws made by those in the area of effect who are friendly to the priest gain +1 bonuses, while those of the priest’s enemies suffer -1 penalties. Multiple Chant spells are not cumulative.