Holy Smite

Holy Smite
Level: 3
School: Necromancy
Sphere: Necromantic
Range: Long
Duration: Special
Casting Time: 3
Area of Effect: 20’ radius
Saving Throw: Special

With this spell the priest draws down holy power to smite his enemies. Opponents within the spell’s area of effect take 1d4 points of damage for every level of the caster (up to a maximum of 10d4), with a successful saving throw vs. spell for half. If the victim fails his save, then he will also be blinded for 1 round.

For the vanilla version of the spell, see Holy Smite.