For the vanilla version of the spell, see Holy Smite.
Casting Time: 3
Area of Effect: 20’ radius
Saving Throw: Special
With this spell the priest draws down holy power to smite his enemies. Opponents within the spell’s area of effect take 1d4 points of damage for every level of the caster (up to a maximum of 10d4), with a successful saving throw vs. spell for half. If the victim fails his save, then he will also be blinded for 1 round.