For the SR version of the spell, see Sunray.
Range: 20 ft.
Casting Time: 4
Area of Effect: 15-ft. radius
Saving Throw: Special
When this spell is cast, it causes a ray of sunlight to beam down upon the caster and everyone within a 15-ft. radius. All creatures within the area of effect take 3d6 points of damage and must save vs. Spell or be blinded for 1 turn. Undead that are hit by the sunray take 1d6 damage per level of the caster, and must save vs. Spell or be destroyed.